I am a prolific traditional and digital artist specializing in illustration, character design, and visual development for print and animation. I grew up on a farm in central Alberta, during the cusp of the digital era, before computers were a staple in Canadian classrooms. Thus, I excelled at traditional mediums throughout my career. In order to strengthen my digital skills, in 2014 I returned to school full-time as an upgrading professional. My recently acquired skills from SAIT’s New Media Production & Design program have irrefutably increased my versatility as an artist and designer.
In 2001, I began teaching Introductory 2D Animation at Quickdraw Animation Society in Calgary, and eventually evolved the curriculum to include Intermediate and Advanced levels. In 2005, I was part of a team at QAS that developed an award-winning government sponsored art program for at-risk youth, and by 2006, it garnered a visit from then-Governor General of Canada, Michaëlle Jean. My reputation as a top instructor at QAS subsequently placed me at Capilano University in North Vancouver in 2008, charged with creating the curriculum and instructing their summer animation program.
I am passionate about character design and animation, and am the sole-proprietor of “The Art of Laurie B!”, a home-based business. I frequently travel the comic convention circuit, exhibiting my art in the form of original and commissioned works, as well as various self-published books, prints, and merchandise. Given the networking opportunities at these conventions, I’ve benefited from receiving feedback and accolades from numerous industry professionals, and have acquired many contacts in the animation industry.
I have extensive formal training as well as decades’ worth of experience and self-study in the areas of fine art, illustration, anatomy, and animation. I have had gallery exhibits of my artwork in Canada, the United States, and Paris, France. Over the past 15 years, I have worked with such clients as Nickelodeon, Capcom, and Shell Canada.